MSFS Night3D V2 version offer; Lamps watts strengthened; new designed lamps to further extend visibility of lights even at far away distance; optimization to avoid impact on frame rates.
This Night3D package for MSFS introduces coverage for the whole of Denmark And Norway. What exactly does Night3D do to enhance the MSFS lights system? Night3D introduces new lamps into the existing ecosystem and is designed to work together with default lights. It is designed to create in the nocturnal MSFS world those little details the night bring with its darkness.
The lamps are strategically positioned to illuminate buildings with emissive 3D light and reflections taking advantage of new MSFS reflective surfaces. They are designed to be just a little bit bigger than default lights to enhance their visibility and lightness.
Night3D is a not invasive scenery; it is designed to avoid light overcrowding. Night3D targets urban areas where there are buildings; lighting up buildings and roads only in residential areas for the whole country or US state they cover. For example, it will not add light on motorways or major roads as MSFS is already covered. Instead it will light up the residential roads, building courtyards, alleyways, piers, depots, to mention just a few.
Night3D is designed to make the most of MSFS new materials, featuring light reflections on ground, water, ice, windows, roofs or and any native MSFS material designed to reflect light. Night3D works hard at night and rests in the day when the lamps are still visible but in ‘Off’ mode. Night3D is strategically positioned to resemble lamp posts; we chose a shape and size to make sure it is visible for aircraft when flying over at night.
Although the MSFS night world is very different than predecessor flight simulators, visibility for external 3D objects is reduced. We made sure as far as possible to overcome the limitation by blending Night3D effects with default lights effect to an obvious and sudden loading of light effects.
If you have the old version please delete. Requirements
- Microsoft Flight Simulator 2020
- CPU: Intel Core i5 6600K at 3.5 GHz or faster
- RAM: 16 GB
- Video Card: 4 GB VRAM
- 16 MB HD space
Support available from: [email protected] Changelog V5.0
Lamps have been added to cover all urban areas along with other roads away from urban center. Works with default lights system adding further illumination to the msfs environment radiated by the lamps. Version 5 introduce a substantial increase in the numbers of lights; further buildings illumination; ground lighting masking effect around build up areas to increase contrast between.
Delete any older version; keep a backup of older versions if you like to use them in the future.
Installation; Extract night3d_v5_dk_norway folder into your msfs community folder.Available Only As Download
Like all products in the FlightSim.Com Store, this one is available only as a download. We do not offer anything on CD or other media and nothing will be mailed to you. You can download immediately upon purchase and again at any time by going to the “My Account” section of the store.