The second generation of autogen for X-Plane packages.
The new generation goes much further into adding a more detailed coverage for buildings and woodlands into the scene. Utah and Nevada is a blend of multiple data to achieve a complete buildings and trees coverage for the states of Utah and Nevada. Not less than approximately 1.9 million buildings are injected into this autogen package to achieve 99% coverage positioning buildings on the right position.
It can work on its own; any mesh; any photorealistic scenery; any airport addon; any cityscape scenery. AXP can be customised as for example texture editing. Coverage: States of Utah and Nevada.
Requirements
- X-Plane 11
- CPU: Intel Core i5 6600K at 3.5 GHz or faster
- RAM: 16 GB
- Video Card: DirectX 12-capable video card - 4 GB VRAM
- 989 MB HD space
InstallationExctract from zip the folders with the AXP letters into xplane custom scenery folder
opensceneryx objects library is required and installed in xplane custom scenery folder: available from:
www.opensceneryx.comopen scenery.packs.ini file and look below for example of correct loading order in xplane:
the lines for AXP can be copied and pasted into scenery.packs.ini as long the order is as showed below:
SCENERY_PACK Custom Scenery/YOUR AIRPORTS ADDONS HERE/
SCENERY_PACK Custom Scenery/Global Airports/
SCENERY_PACK Custom Scenery/X-Plane Landmarks - Las Vegas/
SCENERY_PACK Custom Scenery/AXP_Nevada_Utah_Exclude/
SCENERY_PACK Custom Scenery/AXP_Nevada_Parks/
SCENERY_PACK Custom Scenery/AXP_Utah_Parks/
SCENERY_PACK Custom Scenery/AXP_Nevada_Forests/
SCENERY_PACK Custom Scenery/AXP_Utah_Forests/
SCENERY_PACK Custom Scenery/AXP_Nevada_Complete_Buildings/
SCENERY_PACK Custom Scenery/AXP_Utah_Complete_Buildings/
SCENERY_PACK Custom Scenery/AXP_Nevada_Buildings/
SCENERY_PACK Custom Scenery/AXP_Utah_Buildings/
end of install