AFS-design brings an excellent scenery package of "World & Mosaic" for FS2004.
New World & Mosaic v3 Features
- New ultra-sharp mosaic textures of towns, villages and fields with AME - System
- AME = Anti mosaic effect by targeted modification of MipMaps
- MipMaps with new photorealistic aerial horizon textures for town, village, forest and field textures
- Last night and winter textures also with AME and photorealistic MipMaps
Through the anti-mosaic effect (short AME), the textures no longer appear mosaic shaped, despite maximum texture sharpness. This is achieved by changing the structure of the lower MipMaps with transparent sharp textures.
The "World & Mosaic " scenery contains an all included package of new global textures with a new mosaic technique. The normal resolution is 4.7 m per pixel. With the application of pixel-perfect mosaic series, the resolution is doubled. For example all roads, paths and buildings are calculated and set exactly to the width of 4.7 m. The result is a dense Photo Texture with a very high sharpness.
The sharpness is supported by the accurate placement of autogen buildings and trees with the help of the program SDK Annotator from Microsoft.
We perfectly fit 300 buildings and 600 trees, the maximum possible number per texture have been set. The arrangement is very dense and varied. All types of buildings, including tall buildings, townhouses, factories, gas stations, churches, etc. are arranged exactly.
For remote display and textures off in the distance, all textures are provided with specially designed mipmaps so they slide neatly off into the horizon. MipMaps are an anti-aliasing technique for textures that contribute significantly to the improvement of image quality and speed, especially on slower PC systems is to feel the better speed ( frame rate).
New World textures in mosaic form
- Towns, villages and field textures
- Roads and paths in mosaic
- Houses and land with precise demarcation
- Fields with sophisticated sharpness grid
- More than 2000 mosaic textures for all seasons
- Over 200 different parks
- Over 70 different parking
- Over 500 different shopping centers
- About 5 different road tunnel
- Over 5000 different residential blocks
- Over 1000 different industrial areas
- And much more
New world textures with sophisticated sharpness grid
- Forests and meadows with lightening mipmaps: horizon resolution
- Steppes and deserts with reddish mipmaps: desert climate
- Mountains and glacier with lower contrast mipmaps: cold climate
- Over 1700 sharpness raster textures for all seasons
- And much more
New light textures for the night flight
- Towns, villages with a great night atmosphere
- Roads with new lantern lighting
- Light-beam of motor vehicles
- About 2,000 light textures for all seasons
- And much more
New autogenous Annotator files (.agn) for autogenous setting of buildings and plants
- Up to 300 buildings and 600 plants per Texture: Extremely high detail effect
- Precise setting of the buildings on the demarcating land
- Perfect setting the plants on forest land: evergreen and deciduous forest.
- Precise setting of palm trees and cacti: steppes and oases
- Highways & road textures with visible vehicles
- Varied buildings such as houses, skyscrapers, factories, gas stations, schools, swimming pools and churches
- Different for all seasons and for all regions of the earth
- There is a unique photo-realistic representation
- And much more
Bonus:
- BOEING 747 with Industrial House repaint