IndiaFoxtEcho Visual Simulations – Long-EZ for MSFS

(1 customer review)


Publisher: IndiaFoxtEcho Visual Simulations
Date Added: Oct-16-2020
Updated: May-11-2022
Version: 1.2.7
File Size: 619.6 MB

SKU: IND-120 Category: Tags: ,

Compatible With:


The Rutan Model 61 Long-EZ is a tandem 2-seater home-built aircraft designed by Burt Rutan’s Rutan Aircraft Factory.

The Long-EZ has a canard layout, with a delta wing and wingtip rudders, and a pusher engine and propeller. The tricycle landing gear has fixed main wheels with streamlined spats, and a retractable nose wheel. Its predecessor was the VariEze, plans of which were first available to homebuilders in 1976. The prototype, N79RA,of the Long-EZ first flew on June 12, 1979. The Long-EZ was a plans-only kitplane, and several variants of the basic design have surfaced over the years.

The Long-EZ was modern, high performance, custom built long range aircraft featuring the latest advances in aerodynamics and structure to provide good utility, economy, comfort, simplicity and flight safety. The aircraft uses one of two proven certified aircraft engines, the Continental O-200 (100 hp) and the Lycoming O-235 (115 hp). It has an alternator powered electrical system and can be equipped with an electric engine starter.

lts cockpit layout is designed to compliment pilot work load with throttle, mixture, carb heat, pitch trim and landing controls on the left side console and a side stick controller on the right console. Seating provides correct armrest, lumbar, thigh and headrest support allowing “recliner chair” comfort not found in conventional aircraft seats. This allows long, fatigue free flights. The inboard portion of the large wing strakes are used as baggage areas accessible from the front and rear cockpit.

This rendition features:

  • Highly detailed internal and external visual models
  • 8K high resolution textures
  • 6 liveries with customizable registration markings
  • Custom sound package (using legacy sound pipeline – WWise sounds not supported at launch)
  • Native Microsoft Flight Simulator flight model *

*At the moment of the initial release, MSFS does not properly support canard planes – the plane may exhibit a behavior that may differ from the real aircraft in extreme conditions.


This product will work only with Microsoft Flight Simulator 2020

Due to the high-detail model and textures, we suggest to use the Long-EZ on systems that meet or exceed the following requirements:

  • CPU: 3.0 GHz dual core processor or better
  • GPU: at least 4 GB dedicated memory, Nvidia 960 or better recommended
  • RAM: 4.0 GB minimum
  • Hard Disk: 680 MB required for installation

Changelog Version 1.10

  • Redone flight model to implement new canard settings
  • Minor tweaks to engine performance
  • Minor tweaks to aircraft maneouverability
  • Increased detail and polycount of several cockpit objects
  • Retextured cockpit with higher res textures
  • Fixed miscellaneous animations and mouse areas
  • Added missing lubber line to compass
  • Minor improvements to sound package
  • Miscellaneous fixes in configuration files
  • Cleaned canopy textures
  • Replaced library pilot figures with custom models including possibility to remove the pilot figures (beware not to tilt the aircraft!)
  • Sound package entirely redone in WWise

Changelog Version 1.11

  • Added wing pods: to make them appear, add weight to the Wing Pods station in the fuel and weight settings
  • Vastly reduced elevator trim effectiveness following feedback from version 1.10
  • Several tweaks to improve the behavior at high speeds
  • Reduced rudder effectiveness, especially during takeoff run
  • Reduced canopy sound attenuation (considered excessive by some users)
  • Added traditional (non-canard) flight model files for users who may prefer those settings (files are in the “backup old flight model” folder)

Changelog Version 1.12

  • Added sunglasses to pilot figures
  • Reintroduced canopy scatches (hopefully done much better this time)
  • Changed model name to comply with Microsoft convention
  • Increased engine volume when in virtual cockpit
  • Minor tweaks to sound spatialization

Changelog Version 1.13

  • Further improvements to canopy scatches
  • Fixed bug preventing pilot figures to show in the green-checker livery
  • Added red and silver livery courtesy of Christoph Tantow
  • Added checklists courtesy courtesy of Lucas Aulen aka Laulenture
  • Changed mapping of airspeed needle for better gauge readability
  • Remapped fuel selector color to avoid issues with mouse drag problems introduced in MSFS (note: the way it works now is that clicking on the fuel selector will switch between left and right tanks, clicking on the support will set the selector to off)

Changelog Version 1.15

  • Added cockpit collision model for virtual reality

Changelog Version 1.18

Dynamics and Autopilot update

  • Redone aircraft dynamics for increased stability (aircraft should now be easier to control and less prone to departures in severe weather)
  • Tweaked wheels dynamics while on the ground (lateral control during takeoff run should now be easier)
  • Added basic autopilot with following functionalities:
    • Altitude selection and altitude hold (without baro setting)
    • Wing leveller
    • Heading hold
    • GPS Navigation
  • Redone Mouse Areas assignation with “Behavior” method, restoring drag functionality for several controls
  • Revised Mouse Areas zones for more accurate control and fewer conflicts.

Changelog Version 1.1.9 – Version for Sim Update 5

Note – starting from this version, version numbering is changed to comply with Microsoft three-digit method, hence 1.1.9 (equivalent to 1.19 in the previous numbering system).

  • Package Recompiled for Sim Update V
  • Major code reorganization and optimization
  • Basic implementation of Sim Update V cockpit interaction model
  • Increased readability of some gauge needles
  • Replaced cockpit flood light for better night visibility
  • Added tire contact special effects
  • Added LODs to external model for better performance

Changelog Version 1.2.0 – Minor Fixes

  • Fixed mistake in tooltip ID for attitude calibration knob
  • Fixed duplicate GUID in view system

Changelog Version 1.2.1 – Minor fixes for Marketplace release (note: this version was released only on Microsoft Marketplace)

  • Improved mouse drag interaction on some switches
  • Added missing component behavior to COM1 SWAP button
  • Fixed Aircraft Description

Changelog Version 1.2.2 – Miscellaneous Fixes And Improvements

  • Revised control surface animations
  • Redone ADI animation to fix minor inaccuracies, also increased movement by 5°
  • Fixed minor animation bug in canard control surfaces hinges
  • Improved rendering of propeller and its animations
  • Improved control surfaces animations
  • Improved handling (pitch control) – NOTE it is now slightly more difficult to “stall” the canard surfaces
  • Minor tweaks to flight dynamics
  • Slightly relaxed conditions for speedbrake blowback
  • Included additional liveries courtesy of Sebastien Rocque
  • Revised CoG limitations
  • Fixed bug preventing autopilot to work with certain liveries

Changelog Version 1.2.3 – Minor Tweaks To Flight Model And Gauges

  • Improvements to engine performance realism (aircraft was overpowered)
  • Improvements to spoiler dynamics (effectiveness was excessive)
  • Minor tweaks to drag coefficient
  • Further tweaks to readability for some gauges

Changelog Version 1.2.4

Version 1.2.4 – Sim Update 6 compatibility update – October 26th 2021

  • Fixed Garmin Aera display (broken after SU6)
  • Canopy variable now linked to aircraft variable (should work fine in multiplayer)
  • New transponder code (supports all modes and IDENT)
  • COM Radio volume can now be changed
  • Fixed bug preventing autopilot GPS NAV mode

Changelog Version 1.2.5 – Minor improvements

  • Fixed Garmin Aera “no buttons” interaction
  • Improved roll rate
  • Added landing light
  • Changed Virtual Cockpit LOD min size to 1
  • Preliminary implementation of stick collision for Virtual Reality (may not work correctly)*

* Note: we are having all sorts of problems with VR in SU7, so we cannot grant full compatibility.

Changelog Version 1.2.6 – Quick-fix for throttle issue caused by January MSFS update

  • Thumbnails redone with new capture tool
  • Added reference to Asobo Common template to fix problem with throttle introduced in January Sim Update

Changelog Versin 1.2.7 – Minor Improvements

  • Fixed minor glitch in rudder animation when viewed from the cockpit
  • Minor tweaks to flight model (canard incidence and trim effectiveness) to improve trim accuracy
  • Minor tweaks to shadow center position for (hopefully) fewer shadowing effects

Previous Customers: How To Update
If you have already purchased this product and want to update to the latest version, just login to your store account and click on “My Account”. There you will find all your purchases and download links. Just download and install again to get the latest version.

Available Only As Download

Like all products in the FlightSim.Com Store, this one is available only as a download. We do not offer anything on CD or other media and nothing will be mailed to you. You can download immediately upon purchase and again at any time by going to the “My Account” section of the store.

1 review for IndiaFoxtEcho Visual Simulations – Long-EZ for MSFS

  1. olguin.javier (verified owner)

    I love this airplane. Although it has some limitations because of FS2020 itself, it feels really great. Also, IFE has continue it’s development as new updates comes to the sim. The screenshots seem a bit outdated since there is now autopilot, improved lights and GPS.

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