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X-Plane
Aerosoft - SAM Airport Vehicles for X-Plane 11
Aerosoft - SAM Airport Vehicles for X-Plane 11
Publisher: Aerosoft
Date Added: Sep-28-2020
Updated: July-05-2022
Version: 3.1.8
File Size: 1.1 GB
Your Price:
$17.99
Part Number:
ASD-2570
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Description
Requirements
Make your X-Plane world even more realistic with this custom vehicle replacement package - SAM AirportVehicles. 30 new HD vehicles created by ShortFinalDesign a.k.a MisterX will populate your airports statically as well as replace the default animated vehicles.
The vehicle sets vary on the 3 included regions: North America*, Europe and Asia. A regional drawing system ensures to select vehicles and even different paints depending on your position in real time - no need to restart your sim!
Finally, you can extend it even further by creating own paintings and applying them to your favorite airport or implement own custom vehicles to your liking.
* Default region, will be used in all other non-covered regions as fallback.
Features
Worldwide replacement for default static and animated airport vehicles
3 high definition vehicle sets: North America, Europe and Asia
Full use of PBR texturing for the best visual experience
Regional system applies vehicles depending on each airport in real-time
Create custom vehicle paints and add it to any airport
Add custom vehicle objects to any scenery package
Compatibility Notes: X-Plane 11:
Windows 10/11: compatible
Linux Ubuntu (latest LTS): compatible
macOS: compatible from 10.14 to 12.1
X-Plane 12 (under development):
Not compatible
System Requirements
X-Plane 11.41 (minimum)
Operating System: Microsoft Windows 10 (64 bit), MacOS (Mojave+) or Linux Ubuntu LTS
Active internet connection for initial activation
Changelog version 2.2.1
Base Plugin: Adapted to changed steam authentification API
Base Plugin: Changed authentification workflow for China
AirportVehicles: Added livery set randomization for custom sceneries
FollowMe: Fixed resource loading button doesn't update but functional
FollowMe: Corrected error message when no destination is selected but guidance requested
Changelog version 2.2.2
Fixed CTD caused by incompatible special characters
Fixed 3rd party compatibility regarding OpenAL
Introduced new aircraft config file system for better handling in the future
Changelog version 2.2.3
Added dataref to indication jetway status (for 3rd party features)
Changed activation logic for Chinese customers in steam
Changelog version 2.2.5
Introduced new VDGS dataref to prevent collision with SAM FollowMe marshaller
Fixed issue with Honeywell VDGS showing content when not activated
Changelog version 2.2.6
Fixed CTD issues with AirportVehicles when using big airports with massive amount of vehicle objects
Changelog version 2.2.7
Introduced count limit for number of total airport vehicles
Adapted object drawing logic to new specifications to keep SAM compatible with future X-Plane updates
Allowed special characters in email address
Changelog version 2.2.8
Fixed airport network detection in XP 11.55 caused by a format change
Changelog version 2.2.9
Fixed Boeing 737/9 Ultimate aircraft config causing trouble since last aircraft update
Updated Zibo 738 door coordinate for a better jetway matching
SAM 3 New Base Plugin Changelog 3.0.0
New: configurable REST API listening host & port for better Traffic Global compatibility
Update: added SAM2 library assets to match new SAM3 paths
Update: reworked VDGS objects
Fix: another FF A350 detection issue has been solved
Fix: fixed docking-related regression bug
Fix: minor ui fixes
SAM 3 Base Plugin Changelog 3.0.4
Fix: Missing texture on Honeywell 2 VDGS animation
Fix: Possibility of aircraft connecting to more than one jetways in automatic mode on some situations
Fix: SAM3 jetways not picking up custom power & sound file configs from sam.xml
Changelog v3.0.5
Critical fix: ContentManager activation not working on new installs
New: In-game Content Manager's icon will have blue color if an update is available
New: Flight plan can now be entered manually
New: Aircraft MTOW will be shown instead of TOW if Aircraft Weights header is click and held
Fix: VDGSes not working when it's placed very high relative to the parking spot and also under some other circumstances
Fix: (Re)implemented `/sam/aos/*` SAM2 datarefs, fixes VDGS not showing flight information such as EOBT & Flight Number
Fix: SAM3 jetways not auto-configured, SAM3 jetways will now show up directly on the jetway edit menu of Authoring Tool
Fix: Simbrief import should also import airline code
Changelog v3.0.6
Critical fix: Possible CTD that may happen when the user requests an AuthoringTool marker instance before it's loaded
New: Implemented email and serial paste buttons on the in-game Content Manager screen to help with user activations
Fix: VDGS not working in some situation
Fix: Activating debugging mode on macOS Metal disrupts rendering permanently
Fix: SAM3 Jetway AutoConfig behavior
Fix: Ground power being forced to off when the aircraft parks at a ramp that has no jetway
Changelog v3.0.7
New: Added ToLiss A346 support
New: Added Felis B742 support
New: Windows ContentManager now supports manual typing on activation forms
Fix: JARDesign A340 unable to connect to jetways
Fix: Manual library link mode CTD at sim startup when a custom scenery folder that is listed in the scenery_packs.ini is removed
Fix: Clipping animation on FMT_1 VDGS objects
Change/Fix: Jetway external power influence on ground power availability dataref is now a one-shot event, this fixes strange noises that happen on some aircraft
Changelog v3.0.8
New: Implemented VDGS debug view in Authoring Tool
Fix: SAM3 VDGS not working for some users
Fix: Relaxed TextField debounce timer a little bit to give users more time to type
Changelog v3.0.9
Critical Fix: 3.0.8 causing FollowMe & In-Game Content Manager to not work for some users
Changelog v3.0.10
New: Implemented SAM3 dock debug lines
Fix/Change: TextFields now no longer auto-accepts typed value after a certain timeout, users will need to either press Enter or click outside it. This is done to fix timing issues that resulted in some users having difficulty entering values under some conditions.
Fix: FollowMe parking still offering parking guidance when the current airport doesn't have any taxi network defined
Fix: FollowMe departure sometimes not working after the first airport load
Tuning: A346 door positions
Changelog v3.0.11
New: Upon landing, arrival ICAO will be overriden to the current airport.
New: Implemented Jetway RestAPI request (purple) & connection (pink) lines in debugging mode. This is useful to debug TrafficGlobal issues.
Fix: Difficulty typing on TextFields under some conditions. Symptoms include cursor jumping to the beginning of the text while typing, and values getting replaced while typing. This includes typing on FollowMe fields.
Fix: Cases where the FollowMe marshaller popping up on ramps with SAM3 VDGS installed.
Improvement: More reliable connection setting for Content Manager downloads
Changelog v3.0.13
New: Added door configurations for LevelUP 737 aircraft
New: Added auto/manual aircraft door animation setting to BasePlugin settings page
New: (Re)Added static aircraft door coordinates
Change: Content manager icon is now red instead of blue when updates are available
Fix: macOS stand-alone Content Manager pixel ratio issue where the app window will be initialized to a very large size when the screen resolution is set to a non-native value
Fix: FollowMe regression bug where landing always trigger an override of planned runway and parking position
Fix: FollowMe departure holding point list issues:
Setting the departure runway from PLAN page not updating runway holding points
On airports with multiple runways, the holding point list may not initially be in sync with the starting runway
Other internal bugfixes
Changelog v3.1.0
New: Support for the new Ground Service extension
New: Preliminary X-Plane 12 support
New: New aircraft supported:
Rotate MD-11
JF BAe 146-100
Carenado Fokker F50
X-Crafts E175
X-Crafts ERJ 145XR
Carenado C90 GTX
Felis B747-200
Magknight 787-8 Dreamliner
Leading Edge Simulations Saab 340A Cargo
FJS B732
FlyJSim Q4XP
Fix: Possibility of incorrect VDGS detection when two opposite-facing docks are next to each other (back-to-back)
Fix: Unsafe pointer usage causing VDGS to not work completely under certain circumstances
Fix: SimBrief payload import gets truncated most of the time
Fix: Departure follow-me runway selection bug, where runway and holding point selection state was not correctly initialized
Fix: macOS: Extension linking not working when target path already exists
Other internal bug fixes and optimizations
Changelog v3.1.1
Change: Ground Service Auto parking config is now removed, users will need to choose between Stairs or Jetway configuration when loading/unloading
Fix: Ground Power custom command executed continuously, it's now only executed once when it's changed
Fix: Manual input of load service weight issue when the input value exceeds slider range
Fix: Rotate MD80 pylon position, GPU connection & cargo train route
Fix: Toliss A346 crew car return routing
Fix: Relaxed 2nd cargo loader spawning time for Toliss A321
New: Added JustFlight BAE 146 Series
Changelog v3.1.4
New: GroundService options overlay that includes CG adjustment slider
New: Implemented custom loading event hooks for Toliss A319, A321 & A340 aircraft for better support
Change: Fuel slider is now hidden when tank configuration is not found for the acf
Fix: Fixed several issues relating to refueling
Fix: PAX deboarding when SAM jetway is still moving
Fix: Issues with carts not returning on some configurations
Changelog v
3.1.8:
Dataref control icon not showing on SAM UI toolbar when arriving at an airport with custom datarefs implemented
Fix: GroundService baggage slider not movable when importing a Simbrief flightplan that's using a custom airframe with baggage weight defined as 0. Now the unit baggage weight will be set to aircraft's configured default as long as the imported unit pax weight != 0
New: Implemented audio announcement when (un)loading process is finished. Requires GroundSevice v1.0.3
New: Visual only mode; aircraft loadout & datarefs will not be touched in this mode, GS will only show the animations. The flag can be configured from GroundService settings page
Available Only As Download
Like all products in the FlightSim.Com Store, this one is available only as a download. We do not offer anything on CD or other media and nothing will be mailed to you. You can download immediately upon purchase and again at any time by going to the “My Account” section of the store.
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